Module 3: Animators Checklist #1 - Solid Posing
Fundamentals of appeal, and strong poses, even working within a pose, all relies on understanding how to do pose to pose animation. A strong pose means nothing if it cannot be part of a movement or motion.
Module 4: Animators Checklist #2 - Contrast
Squash and Stretch is often overused, and the reason for this is everybody wants to have super cartoony animation all the time, which doesn't work. In reality what we are looking for is contrast.
Module 5: Animators Checklist #3 - Functional Breakdown
Breakdowns need to have everything in them, including arcs, overlap, and follow through. Spacing is also important when considering breakdowns as it will determine how the breakdown will look.
Module 6: Animators Checklist #4 - Timing
After covering the basics of timing from a traditional sense, the main focus is going to be on timing for CG cartoony animation. Students will learn about the 4 frame rule, and use timing templates to achieve faster animation.
Module 7: Animators Checklist #5 - Anticipation
The principle of anticipation (antic for short) is usually misunderstood. It isnt merely about motion. Anticipation is about leading the viewer's eye. What we hope to achieve is the ability to tell the audience “look here".
Module 8: Animators Checklist #6 - Visual rhythm
Visual Rhythm is simply appeal for timing and spacing. This is what makes good animation great. Breaking up a tempo, adding beats, spicing up the animation. If a character looks in three directions, the animator must make the motion interesting and appealing to the viewer.